KEuler.toVector() method 把当前欧拉角对象转化成一个向量[x,y,z]。 Convert to a vector3d containing x, y, z angles. Signature: toVector(): KVector3d; Links: toVector(): KVector3d; Returns: KVector3d 返回向量,向量存储欧拉角沿x, y, z轴的旋转角度。 Return vector in [x, y, z].